Author Archive

Dev Update #1 – The loop, the new design, and the rewrite

Game Development I started a CodePen collection called GameDev to explore some GameDev concepts. The first one, I explored was a basic loop: The code for a loop is super simple. Here’s what it basically boils down to: function start() { // setup and persistent state goes here window.requestAnimationFrame(update); // queue update function update() { […]

Read More3m

Dev Update #0

I haven’t done any dev updates before but due to the changing nature of my own interests and how I approach handling my blog, I thought I’d start a new series. I’ve been wanting to do this but haven’t gotten around to it. So why dev updates? Because I don’t think my blog is a […]

Read More4m

My year in review: 2015

The year 2015 has been a pretty crazy year for me. I feel like I say that every year but this year, I actually have tangible proof. In one fell swoop, I moved to another state, bought a house, and had a kid. But you probably didn’t come to read this article about my personal […]

Read More18m

When I tried out Go

I tried out Go as part of my “2 weeks with Go” challenge and wanted to share my experiences as I … go. package management Go’s package managemenet is completely bizarre. At first, I thought it was awesome. You don’t have a package.json, you don’t have any crazy dependency trees, you simply list a package, […]

Read More9m

Picking the next thing to learn

One of the big struggles of being a developer is often just figuring out “what to do next”. There is a vast network of options for a developer where one can dig deeper into their current knowledge, they can move forward, or they can move sideways and in all kinds of ways. But at all […]

Read More6m