Notes On Productivity

I decided to look at a few articles that really changed my outlook on productivity, development, and product development. I figured the best way to keep in mind all of the lessons I’ve learned was to write out notes on these articles and what they really taught me, especially actionable items. 200 Productive Hours A […]

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2017 And 3/4 Overview

Every 6 months to a year, I like to write a post that reflects back on what I’ve learned, where I plan on heading, and how that compares to my original plan. Without further ado, time to look at what’s happened. Goals more app development more open source libraries more languages (elixir, go) more youtube […]

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Dev Update #1 – The loop, the new design, and the rewrite

Game Development I started a CodePen collection called GameDev to explore some GameDev concepts. The first one, I explored was a basic loop: The code for a loop is super simple. Here’s what it basically boils down to: function start() { // setup and persistent state goes here window.requestAnimationFrame(update); // queue update function update() { […]

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Dev Update #0

I haven’t done any dev updates before but due to the changing nature of my own interests and how I approach handling my blog, I thought I’d start a new series. I’ve been wanting to do this but haven’t gotten around to it. So why dev updates? Because I don’t think my blog is a […]

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